Background shape Welcome to my design world
Antoine Macrez

I am a fifth-year student in UX design. My goal is to improve the user experience in several areas, to make their use of products and services as enjoyable as possible.

Jeu et Gamification

Passionate about the world of gaming in all its forms, I seek to bring a fun, playful, and gamified aspect to all my projects. For me, these aspects are essential for building user loyalty and making the user experience more enjoyable.

Accessibilité

I also seek to pay particular attention to accessibility, in order to ensure greater equity in the use of the solutions I design. One of my key objectives is to offer solutions that do not differentiate between users.

Here are some tools that I usually use and that I master:

Figma Photoshop Illustrator Premiere Pro After Effects Affinity ChatGPT Gemini Copilot 365 Cursor Arduino HTML

My thesis

Thesis research - Family playing board game

My thesis topic is "how can we use the mechanics of play to develop a healthier approach to technology."

The ethics of our approach to technology and the issue of hyperconnectivity are, in my opinion, the major challenges of this decade, and I have taken advantage of this project to explore them from the perspective of play (in all its forms) in order to try to propose a solution.

I am still working on my thesis, which will conclude my studies as a UX designer.

Contact me

Interested in working together or just want to say hello? Feel free to reach out!

I'm always open to discussing new projects, creative ideas, or opportunities to be part of your vision.